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https://w.atwiki.jp/blender2chwiki/pages/62.html
Getting Started Pagina 31 file //localhost/E /Downloads/Nieuwe%20map/Getting%20Started.mht 10/12/2009 11 50 29 例えば、マテリアルよりも暗い灰色を選択します。 For example choosing a somewhat darker gray than the material 複数の色をレンダリングする時は…いくつかのパラメータを編集し、 It s time to play some more with the colors and make a render ... editing some parameters 同じオブジェクトに複数のテクスチャを追加することが出来ます You can add more textures to the same object. ビットマップの追加 Add a bitmap Planeにビットマップを追加します Now we add this bitmap to a plane Getting Started Pagina 32 file //localhost/E /Downloads/Nieuwe%20map/Getting%20Started.mht 10/12/2009 11 50 29 これと同じ絵をPlaneに合成します Create a composition similar to this 地面と垂直な壁の一面にビットマップを貼り付けます This is a simple horizontal to the ground and one deformed as a wall to insert the bitmap into one side. Do with him as with the other objects that added texture but now in the options menu choose not Marble or anything. Choose Image or movie. Among the multitude of options will have a file browser to fetch his image. ゆっくりした結果がこの様だよ!! A first result would be this Planeの反対側から見た場合、画像は反転されます If the image is inverted because it comes out is seeing the wrong side of the plane. Getting Started Pagina 33 file //localhost/E /Downloads/Nieuwe%20map/Getting%20Started.mht 10/12/2009 11 50 29 Improving the proportions a little box and adding some effects like ambient occlusion other possible outcome would be this WHAT YOU SHOULD KNOW THE RENDER At the moment there is not much to know. The experience will clarify many things, but pay attention to render the panels themselves. First things first by looking only at the most important Image equivalent to order "F12". Display Full Screen. Refers to the window in which to run the render. most common options are Full Screen New Window (new window) Resosution X, Y dimensions in pixels of the render % Percentage size in which is rendered. Download this value for sketches and up 100% for the final result conforms to the specifications in Resolutie X, Y. Anti-Aliasing smoothing the edges to avoid the classic sawing effect. A higher value, better quality. Getting Started Pagina 34 file //localhost/E /Downloads/Nieuwe%20map/Getting%20Started.mht 10/12/2009 11 50 29 Alpha. In the case that we want an image with transparent background Blender must understand that the color of the sky should not appear. First you ll choose an output format to PNG or similar rendering that supports transparency (later we shall see) and choose in this parameter between Sky or Premultiplied or Straight Alpha. The choice of this parameter will determine the quality of edges and the anti-aliasing. Premultiplied is better than Sky. The field for the output directory is not important because it is time for entertainment. PNG is the default output format but you can choose among many formats. BW, and RGBA RGBA to make the render in black and white, RGB or RGB alpha channel. If we are to achieve the effect mentioned above in the sky comes out clear need to activate the latter option. If you want to keep a render, once done, go to the Image of the bottom and choose Save or Save as ... as in any other software. IMPORTANT THINGS A couple of things I find very interesting before letting him walk alone. Proper organization of the chains of vertices is crucial to be successful in their work process (eg apply a modifier Subdivision Surface and the result is acceptable). These chains are called loops. You can add new channels to Edit Mode by adding a new tool, as it did before with Set Cente r, called Loopcut and Slide or simply "Control A" (I recommend you get used to this shortcut). When Blender allows you to click to move the loop along the selected side so you can freely choose their location. Getting Started Pagina 35 file //localhost/E /Downloads/Nieuwe%20map/Getting%20Started.mht 10/12/2009 11 50 29 Basically an object is governed by global axes XYZ but will always retain its own local axes. If you rotate an object broad lines and the premises cease to coincide. This could pose a problem in the case of wanting to scale, move ... the cube in one of the axes no longer coincide. The case for example for climbing resuleve with SYY (S key plus twice the Y) It may also help for this 3D Transformer. Remember that at the beginning I mentioned a dropdown transformer near the 3D? Then you can start experimenting with it . Getting Started Pagina 36 file //localhost/E /Downloads/Nieuwe%20map/Getting%20Started.mht 10/12/2009 11 50 29 There are hundreds of things you should tell me but even I have forgotten from time to time that it is entitled Getting Started for newcomers to Blender (by the way, congratulations, you are no longer a newcomer ...) EPILOGUE I hope I ve given some guidelines that will serve to start working with Blender in a solid. Not lying when I say that in this introductory manual has not been developed even 1% of the program. Blender supports animations, making it almost into another program at hand, just as it supports creating video games, audio and video postproduction ... Blender is a software to spend time, not a toy. If you learn to handle it will have thousands, millions of graphic possibilities at your fingertips. As stated in this little world of Blender ... Happy blending! For more tutorials visit The blog Joaclint Istgud And even here the tutorial . If you think that is incomplete , have errors or want to bring about some improvement , post your suggestions here Joaclint Istgud with Blend 2.5 Alpha 0
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There was once a very rich merchant, who had six children, three sons, and three daughters;★ being a man of sense, he spared no cost for their education, but gave them all kinds of masters. His daughters were extremely handsome, especially the youngest; when she was little, every body admired her, and called her i The little Beauty /i ; so that, as she grew up, she still went by the name of i Beauty /i , which made her sisters very jealous. The youngest, as she was handsome, was also better than her sisters. The two eldest had a great deal of pride, because they were rich. They gave themselves ridiculous airs, and would not visit other merchants daughters, nor keep company with any but persons of quality. They went out every day upon parties of pleasure, balls, plays, concerts, etc. and laughed at their youngest sister, because she spent the greatest part of her time in reading good books. As it was known that they were to have great fortunes, several eminent merchants made their addresses to them; but the two eldest said they would never marry, unless they could meet with a Duke, or an Earl at least. Beauty very civilly thanked them that courted her, and told them she was too young yet to marry, but chose to stay with her father a few years longer. All at once the merchant lost his whole fortune, excepting a small country-house at a great distance from town, and told his children, with tears in his eyes, they most go there and work for their living. The two eldest answered, that they would not leave the town, for they had several lovers, who they were sure would be glad to have them, though they had no fortune; but in this they were mistaken, for their lovers slighted and forsook them in their poverty. As they were not beloved on account of their pride, every body said, "they do not deserve to be pitied, we are glad to see their pride humbled, let them go and give themselves quality airs in milking the cows and minding their dairy. But, (added they,) we are extremely concerned for Beauty, she was such a charming, sweet-tempered creature, spoke so kindly to poor people, and was of such an affable, obliging disposition." Nay, several gentlemen would have married her, though they knew she had not a penny; but she told them she could not think of leaving her poor father in his misfortunes, but was determined to go along with him into the country to comfort and attend him. Poor Beauty at first was sadly grieved at the loss of her fortune; "but, (she said to herself,) were I to cry ever so much, that would not make things better, I must try to make myself happy without a fortune." When they came to their country-house, the merchant and his three sons applied themselves to husbandry and tillage; and Beauty rose at four in the morning, and made haste to have the house clean, and breakfast ready for the family. In the beginning she found it very difficult, for she had not been used to work as a servant; but in less than two months she grew stronger and healthier than ever. After she had done her work, she read, played on the harpsichord, or else sung whilst she spun. On the contrary, her two sisters did not know how to spend their time; they got up at ten, and did nothing but saunter about the whole day, lamenting the loss of their fine clothes and acquaintance. "Do but see our youngest sister, (said they one to the other,) what a poor, stupid mean-spirited creature she is, to be contented with such an unhappy situation." The good merchant was of a quite different opinion; he knew very well that Beauty out-shone her sisters, in her person as well as her mind, and admired her humility, industry, and patience; for her sisters not only left her all the work of the house to do, but insulted her every moment. [Illustration Beauty Making the Family s Breakfast] The family had lived about a year in this retirement, when the merchant received a letter, with an account that a vessel, on board of which he had effects, was safely arrived. This news had liked to have turned the heads of the two eldest daughters, who immediately flattered themselves with the hopes of returning to town; for they were quite weary of a country life; and when they saw their father ready to set out, they begged of him to buy them new gowns, caps, rings, and all manner of trifles; but Beauty asked for nothing, for she thought to herself, that all the money her father was going to receive would scarce be sufficient to purchase every thing her sisters wanted. "What will you have, Beauty?" said her father. "Since you are so kind as to think of me, (answered she,) be so kind as to bring me a rose, for as none grow hereabouts, they are a kind of rarity." Not that Beauty cared for a rose, but she asked for something, lest she should seem by her example to condemn her sisters conduct, who would have said she did it only to look particular. The good man went on his journey; but when he came there, they went to law with him about the merchandize, and after a great deal of trouble and pains to no purpose, he came back as poor as before. He was within thirty miles of his own house, thinking on the pleasure he should have in seeing his children again, when going through a large forest he lost himself. It rained and snowed terribly, besides, the wind was so high, that it threw him twice off his horse; and night coming on, he began to apprehend being either starved to death with cold and hunger, or else devoured by the wolves, whom he heard howling all around him, when, on a sudden, looking through a long walk of trees, he saw a light at some distance, and going on a little farther, perceived it came from a palace illuminated from top to bottom. The merchant returned God thanks for this happy discovery, and hasted to the palace; but was greatly surprised at not meeting with anyone in the out-courts. His horse followed him, and seeing a large stable open, went in, and finding both hay and oats, the poor beast, who was almost famished, fell to eating very heartily. The merchant tied him up to the manger, and walked towards the house, where he saw no one, but entering into a large hall, he found a good fire, and a table plentifully set out, with but one cover laid. As he was wet quite through with the rain and snow, he drew near the fire to dry himself. "I hope, (said he,) the master of the house, or his servants, will excuse the liberty I take; I suppose it will not be long before some of them appear." He waited a considerable time, till it struck eleven, and still nobody came at last he was so hungry that he could stay no longer, but took a chicken and ate it in two mouthfuls, trembling all the while. After this, he drank a few glasses of wine, and growing more courageous, he went out of the hall, and crossed through several grand apartments with magnificent furniture, till he came into a chamber, which had an exceeding good bed in it, and as he was very much fatigued, and it was past midnight, he concluded it was best to shut the door, and go to bed. It was ten the next morning before the merchant waked, and as he was going to rise, he was astonished to see a good suit of clothes in the room of his own, which were quite spoiled. "Certainly, (said he,) this palace belongs to some kind fairy, who has seen and pitied my distress." He looked through a window, but instead of snow saw the most delightful arbours, interwoven with the most beautiful flowers that ever were beheld. He then returned to the great hall, where he had supped the night before, and found some chocolate ready made on a little table. "Thank you, good Madam Fairy, (said he aloud,) for being so careful as to provide me a breakfast; I am extremely obliged to you for all your favours." The good man drank his chocolate, and then went to look for his horse; but passing through an arbour of roses, he remembered Beauty s request to him, and gathered a branch on which were several; immediately he heard a great noise, and saw such a frightful beast coming towards him, that he was ready to faint away. "You are very ungrateful, (said the beast to him, in a terrible voice) I have saved your life by receiving you into my castle, and, in return, you steal my roses, which I value beyond any thing in the universe; but you shall die for it; I give you but a quarter of an hour to prepare yourself, to say your prayers." The merchant fell on his knees, and lifted up both his hands "My Lord (said he,) I beseech you to forgive me, indeed I had no intention to offend in gathering a rose for one of my daughters, who desired me to bring her one." "My name is not My Lord, (replied the monster,) but Beast; I don t love compliments, not I; I like people should speak as they think; and so do not imagine I am to be moved by any of your flattering speeches; but you say you have got daughters; I will forgive you, on condition that one of them come willingly, and suffer for you. Let me have no words, but go about your business, and swear that if your daughter refuse to die in your stead, you will return within three months." The merchant had no mind to sacrifice his daughters to the ugly monster, but he thought, in obtaining this respite, he should have the satisfaction of seeing them once more; so he promised upon oath, he would return, and the Beast told him he might set out when he pleased; "but, (added he,) you shall not depart empty handed; go back to the room where you lay, and you will see a great empty chest; fill it with whatever you like best, and I will send it to your home," and at the same time Beast withdrew. "Well (said the good man to himself) if I must die, I shall have the comfort, at least, of leaving something to my poor children." He returned to the bed-chamber, and finding a great quantity of broad pieces of gold, he filled the great chest the Beast had mentioned, locked it, and afterwards took his horse out of the stable, leaving the palace with as much grief as he had entered it with joy. The horse, of his own accord, took one of the roads of the forest; and in a few hours the good man was at home. His children came around him, but, instead of receiving their embraces with pleasure, he looked on them, and, holding up the branch he had in his hands, he burst into tears. "Here, Beauty, (said he,) take these roses; but little do you think how dear they are like to cost your unhappy father; and then related his fatal adventure immediately the two eldest set up lamentable outcries, and said all manner of ill-natured things to Beauty, who did not cry at all. "Do but see the pride of that little wretch, (said they); she would not ask for fine clothes, as we did; but no, truly, Miss wanted to distinguish herself; so now she will be the death of our poor father, and yet she does not so much as shed a tear." "Why should I, (answered Beauty,) it would be very needless, for my father shall not suffer upon my account, since the monster will accept of one of his daughters, I will deliver myself up to all his fury, and I am very happy in thinking that my death will save my father s life, and be a proof of my tender love for him." "No, sister, (said her three brothers,) that shall not be, we will go find the monster, and either kill him, or perish in the attempt." "Do not imagine any such thing, my sons, (said the merchant,) Beast s power is so great, that I have no hopes of your overcoming him; I am charmed with Beauty s kind and generous offer, but I cannot yield to it; I am old, and have not long to live, so can only lose a few years, which I regret for your sakes alone, my dear children." "Indeed, father (said Beauty), you shall not go to the palace without me, you cannot hinder me from following you." It was to no purpose all they could say, Beauty still insisted on setting out for the fine palace; and her sisters were delighted at it, for her virtue and amiable qualities made them envious and jealous. [Illustration Beauty Delivered up to the Beast] The merchant was so afflicted at the thoughts of losing his daughter, that he had quite forgot the chest full of gold; but at night, when he retired to rest, no sooner had he shut his chamber-door, than, to his great astonishment, he found it by his bedside; he was determined, however, not to tell his children that he was grown rich, because they would have wanted to return to town, and he was resolved not to leave the country; but he trusted Beauty with the secret who informed him, that two gentlemen came in his absence, and courted her sisters; she begged her father to consent to their marriage, and give them fortunes; for she was so good, that she loved them, and forgave them heartily all their ill-usage. These wicked creatures rubbed their eyes with an onion, to force some tears when they parted with their sister; but her brothers were really concerned. Beauty was the only one who did not shed tears at parting, because she would not increase their uneasiness. The horse took the direct road to the palace; and towards evening they perceived it illuminated as at first the horse went of himself into the stable, and the good man and his daughter came into the great hall, where they found a table splendidly served up, and two covers. The merchant had no heart to eat; but Beauty endeavoured to appear cheerful, sat down to table, and helped him. Afterwards, thought she to herself, "Beast surely has a mind to fatten me before he eats me, since he provides such a plentiful entertainment." When they had supped, they heard a great noise, and the merchant, all in tears, bid his poor child farewell, for he thought Beast was coming. Beauty was sadly terrified at his horrid form, but she took courage as well as she could, and the monster having asked her if she came willingly; "y—e—s," said she, trembling. "You are very good, and I am greatly obliged to you; honest man, go your ways tomorrow morning, but never think of returning here again. Farewell, Beauty." "Farewell, Beast," answered she; and immediately the monster withdrew. "Oh, daughter, (said the merchant, embracing Beauty,) I am almost frightened to death; believe me, you had better go back, and let me stay here." "No, father, (said Beauty, in a resolute tone,) you shall set out tomorrow morning, and leave me to the care and protection of Providence." They went to bed, and thought they should not close their eyes all night; but scarce were they laid down, than they fell fast asleep; and Beauty dreamed, a fine lady came, and said to her, "I am content, Beauty, with your good will; this good action of yours, in giving up your own life to save your father s, shall not go unrewarded." Beauty waked, and told her father her dream, and though it helped to comfort him a little, yet he could not help crying bitterly, when he took leave of his dear child. As soon as he was gone, Beauty sat down in the great hall, and fell a crying likewise; but as she was mistress of a great deal of resolution, she recommended herself to God, and resolved not to be uneasy the little time she had to live; for she firmly believed Beast would eat her up that night. However, she thought she might as well walk about till then, and view this fine castle, which she could not help admiring; it was a delightful pleasant place, and she was extremely surprised at seeing a door, over which was wrote, "BEAUTY S APARTMENT." She opened it hastily, and was quite dazzled with the magnificence that reigned throughout; but what chiefly took up her attention, was a large library, a harpsichord, and several music books. "Well, (said she to herself,) I see they will not let my time hang heavy on my hands for want of amusement." Then she reflected, "Were I but to stay here a day, there would not have been all these preparations." This consideration inspired her with fresh courage; and opening the library, she took a book, and read these words in letters of gold — /* "Welcome, Beauty, banish fear, You are queen and mistress here; Speak your wishes, speak your will, Swift obedience meets them still." /* "Alas, (said she, with a sigh,) there is nothing I desire so much as to see my poor father, and to know what he is doing." She had no sooner said this, when casting her eyes on a great looking-glass, to her great amazement she saw her own home, where her father arrived with a very dejected countenance; her sisters went to meet him, and, notwithstanding their endeavours to appear sorrowful, their joy, felt for having got rid of their sister, was visible in every feature a moment after, every thing disappeared, and Beauty s apprehensions at this proof of Beast s complaisance. [Illustration Beauty Looking in the Glass] At noon she found dinner ready, and while at table, was entertained with an excellent concert of music, though without seeing any body but at night, as she was going to sit down to supper, she heard the noise Beast made; and could not help being sadly terrified. "Beauty, (said the monster,) will you give me leave to see you sup?" "That is as you please," answered Beauty, trembling. "No, (replied the Beast,) you alone are mistress here; you need only bid me be gone, if my presence is troublesome, and I will immediately withdraw but tell me, do not you think me very ugly?" "That is true, (said Beauty,) for I cannot tell a lie; but I believe you are very good-natured." "So I am, (said the monster,) but then, besides my ugliness, I have no sense; I know very well that I am a poor, silly, stupid creature." " Tis no sign of folly to think so, (replied Beauty,) for never did fool know this, or had so humble a conceit of his own understanding." "Eat then, Beauty, (said the monster,) and endeavour to amuse yourself in your palace; for every thing here is yours, and I should be very uneasy if you were not happy." "You are very obliging, (answered Beauty;) I own I am pleased with your kindness, and when I consider that, your deformity scarce appears." "Yes, yes, (said the Beast,) my heart is good, but still I am a monster." "Among mankind, (says Beauty,) there are many that deserve that name more than you, and I prefer you, just as your are, to those, who, under a human form, hide a treacherous, corrupt, and ungrateful heart." "If I had sense enough, (replied the Beast,) I would make a fine compliment to thank you, but I am so dull, that I can only say, I am greatly obliged to you." Beauty ate a hearty supper, and had almost conquered her dread of the monster; but she had liked to have fainted away, when he said to her, "Beauty, will you be my wife?" She was some time before she durst answer; for she was afraid of making him angry, if she refused. At last, however, she said, trembling, "No, Beast." Immediately the poor monster began to sigh, and hissed so frightfully, that the whole palace echoed. But Beauty soon recovered her fright, for Beast having said, in a mournful voice, "then farewell, Beauty," left the room; and only turned back, now and then, to look at her as he went out. When Beauty was alone, she felt a great deal of compassion for poor Beast. "Alas, (said she,) tis a thousand pities any thing so good- natured should be so ugly." Beauty spent three months very contentedly in the palace every evening Beast paid her a visit, and talked to her during supper, very rationally, with plain good common sense, but never with what the world calls wit; and Beauty daily discovered some valuable qualifications in the monster; and seeing him often, had so accustomed her to his deformity, that, far from dreading the time of his visit, she would often look on her watch to see when it would be nine; for the Beast never missed coming at that hour. There was but one thing that gave Beauty any concern, which was, that every night, before she went to bed, the monster always asked her, if she would be his wife. One day she said to him, "Beast, you make me very uneasy, I wish I could consent to marry you, but I am too sincere to make you believe that will ever happen I shall always esteem you as a friend; endeavour to be satisfied with this." "I must, said the Beast, for, alas! I know too well my own misfortune; but then I love you with the tenderest affection however, I ought to think myself happy that you will stay here; promise me never to leave me." Beauty blushed at these words; she had seen in her glass, that her father had pined himself sick for the loss of her, and she longed to see him again. "I could, (answered she), indeed promise never to leave you entirely, but I have so great a desire to see my father, that I shall fret to death, if you refuse me that satisfaction." "I had rather die myself, (said the monster,) than give you the least uneasiness I will send you to your father, you shall remain with him, and poor Beast will die with grief." "No, (said Beauty, weeping,) I love you too well to be the cause of your death I give you my promise to return in a week you have shewn me that my sisters are married, and my brothers gone to the army; only let me stay a week with my father, as he is alone." "You shall be there tomorrow morning, (said the Beast,) but remember your promise you need only lay your ring on the table before you go to bed, when you have a mind to come back farewell, Beauty." Beast sighed as usual, bidding her good night; and Beauty went to bed very sad at seeing him so afflicted. When she waked the next morning, she found herself at her father s, and having rang a little bell, that was by her bed-side, she saw the maid come; who, the moment she saw her, gave a loud shriek; at which the good man ran up stairs, and thought he should have died with joy to see his dear daughter again. He held her fast locked in his arms above a quarter of an hour. As soon as the first transports were over, Beauty began to think of rising, and was afraid she had no clothes to put on; but the maid told her, that she had just found, in the next room, a large trunk full of gowns, covered with gold and diamonds. Beauty thanked good Beast for his kind care, and taking one of the plainest of them, she intended to make a present of the others to her sisters. She scarce had said so, when the trunk disappeared. Her father told her, that Beast insisted on her keeping them herself; and immediately both gowns and trunk came back again. [Illustration Beauty at Supper with the Beast] Beauty dressed herself; and in the mean time they sent to her sisters, who hasted thither with their husbands. They were both of them very unhappy. The eldest had married a gentleman, extremely handsome indeed, but so fond of his own person, that he was full of nothing but his own dear self, and neglected his wife. The second had married a man of wit, but he only made use of it to plague and torment every body, and his wife most of all. Beauty s sisters sickened with envy, when they saw her dressed like a Princess, and more beautiful than ever; nor could all her obliging affectionate behaviour stifle their jealousy, which was ready to burst when she told them how happy she was. They went down into the garden to vent it in tears; and said one to the other, "In what is this little creature better than us, that she should be so much happier?" "Sister, said the eldest, a thought just strikes my mind; let us endeavour to detain her above a week, and perhaps the silly monster will be so enraged at her for breaking her word, that he will devour her." "Right, sister, answered the other, therefore we must shew her as much kindness as possible." After they had taken this resolution, they went up, and behaved so affectionately to their sister, that poor Beauty wept for joy. When the week was expired, they cried and tore their hair, and seemed so sorry to part with her, that she promised to stay a week longer. In the mean time, Beauty could not help reflecting on herself for the uneasiness she was likely to cause poor Beast, whom she sincerely loved, and really longed to see again. The tenth night she spent at her father s, she dreamed she was in the palace garden, and that she saw Beast extended on the grass-plot, who seemed just expiring, and, in a dying voice, reproached her with her ingratitude. Beauty started out of her sleep and bursting into tears, "Am not I very wicked, (said she) to act so unkindly to Beast, that has studied so much to please me in every thing? Is it his fault that he is so ugly, and has so little sense? He is kind and good, and that is sufficient. Why did I refuse to marry him? I should be happier with the monster than my sisters are with their husbands; it is neither wit nor a fine person in a husband, that makes a woman happy; but virtue, sweetness of temper, and complaisance and Beast has all these valuable qualifications. It is true, I do not feel the tenderness of affection for him, but I find I have the highest gratitude, esteem, and friendship; and I will not make him miserable; were I to be so ungrateful, I should never forgive myself." Beauty having said this, rose, put her ring on the table, and then laid down again; scarce was she in bed before she fell asleep; and when she waked the next morning, she was overjoyed to find herself in the Beast s palace. She put on one of her richest suits to please him, and waited for evening with the utmost impatience; at last the wished-for hour came, the clock struck nine, yet no Beast appeared. Beauty then feared she had been the cause of his death; she ran crying and wringing her hands all about the palace, like one in despair; after having sought for him every where, she recollected her dream, and flew to the canal in the garden, where she dreamed she saw him. There she found poor Beast stretched out, quite senseless, and, as she imagined, dead. She threw herself upon him without any dread, and finding his heart beat still, she fetched some water from the canal, and poured it on his head. Beast opened his eyes, and said to Beauty, "You forgot your promise, and I was so afflicted for having lost you, that I resolved to starve myself; but since I have the happiness of seeing you once more, I die satisfied." "No, dear Beast, (said Beauty,) you must not die; live to be my husband; from this moment I give you my hand, and swear to be none but yours. Alas! I thought I had only a friendship for you, but, the grief I now feel convinces me, that I cannot live without you." Beauty scarcely had pronounced these words, when she saw the palace sparkle with light; and fireworks, instruments of music, every thing, seemed to give notice of some great event but nothing could fix her attention; she turned to her dear Beast, for whom she trembled with fear; but how great was her surprise! Beast had disappeared, and she saw, at her feet, one of the loveliest Princes that eye ever beheld, who returned her thanks for having put an end to the charm, under which he had so long resembled a Beast. Though this Prince was worthy of all her attention, she could not forbear asking where Beast was. "You see him at your feet, (said the Prince) a wicked fairy had condemned me to remain under that shape till a beautiful virgin should consent to marry me the fairy likewise enjoined me to conceal my understanding; there was only you in the world generous enough to be won by the goodness of my temper; and in offering you my crown, I can t discharge the obligations I have to you." Beauty, agreeably surprised, gave the charming Prince her hand to rise; they went together into the castle, and Beauty was overjoyed to find, in the great hall, her father and his whole family, whom the beautiful lady, that appeared to her in her dream, had conveyed thither. "Beauty, (said this lady,) come and receive the reward of your judicious choice; you have preferred virtue before either wit or beauty, and deserve to find a person in whom all these qualifications are united you are going to be a great Queen; I hope the throne will not lessen your virtue, or make you forget yourself. As to you, ladies, (said the Fairy to Beauty s two sisters,) I know your hearts, and all the malice they contain become two statues; but, under this transformation, still retain your reason. You shall stand before your sister s palace gate, and be it your punishment to behold her happiness; and it will not be in your power to return to your former state till you own your faults; but I am very much afraid that you will always remain statues. Pride, anger, gluttony, and idleness, are sometimes conquered, but the conversion of a malicious and envious mind is a kind of miracle." Immediately the fairy gave a stroke with her wand, and in a moment all that were in the hall were transported into the Prince s palace. His subjects received him with joy; he married Beauty, and lived with her many years; and their happiness, as it was founded on virtue, was complete.
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javacでのサーブレットのコンパイル Antでのコンパイル javaでAPIを作成する メモ javacでのサーブレットのコンパイル c \Tomcat6_0_16\webapps\anttest javac -d WEB-INF/classes -cp .;"C \Tomcat6_0_16\lib/servlet-api.jar" src/HelloWorldServlet.java Antでのコンパイル Antのセットアップ ダウンロード http //ant.apache.org/bindownload.cgi PATHを通す ANT_HOMEを設定し、PATHに%ANT_HOME%\binを追加する。 プロジェクトルートにbuild.xmlを置く ?xml version="1.0" encoding="Shift_JIS"? project default="compile" !-- ソースファイルがあるディレクトリ -- property name="src.dir" value="src" / !-- クラスファイルを出力するディレクトリ -- property name="classes.dir" value="WEB-INF/classes" / !-- ライブラリのあるディレクトリ -- property name="lib.dir" value="../../lib" / path id="classpath" fileset dir="${lib.dir}" include name="**/*.jar" / /fileset /path !-- コンパイル -- target name="compile" mkdir dir="${classes.dir}" / javac srcdir="${src.dir}" destdir="${classes.dir}" classpathref="classpath" / /target /project ant実行 c \Tomcat6_0_16\webapps\anttest ant Buildfile c \Tomcat6_0_16\webapps\anttest\build.xml compile [javac] c \Tomcat6_0_16\webapps\anttest\build.xml 24 warning includeantruntime was not set, defaulting to build.sysclasspath=last; set to false for repeatable builds [javac] Compiling 1 source file to c \Tomcat6_0_16\webapps\anttest\WEB-INF\classes BUILD SUCCESSFUL Total time 1 second javaでAPIを作成する 以下の様にjspを作成してiniの様な「名前」=「値」で値を返しえあげる。 %@ page language="java" contentType="text/plain; charset=Windows-31J" % return_code= %=request.getAttribute("return_code")% error_reason= %=request.getAttribute("error_reason")% open_date= %=request.getAttribute("open_date")% SYSTEMERROR.txt return_code=9 error_reason=Exception_occured web.xml ?xml version="1.0" encoding="ISO-8859-1"? !DOCTYPE web-app PUBLIC "-//Sun Microsystems, Inc.//DTD Web Application 2.3//EN" "http //java.sun.com/dtd/web-app_2_3.dtd" web-app servlet servlet-name hogeServlet /servlet-name servlet-class com.mkeka.hogeServlet /servlet-class init-param param-name SQLSTR /param-name param-value SELECT * FROM hogeTable WHERE FLG = 01 AND USER_ID = ? /param-value /init-param init-param init-param param-name RESPONSE_PAGE /param-name param-value RESPONSE.jsp /param-value /init-param /servlet !-- Standard Action Servlet Mapping -- servlet-mapping servlet-name hogeServlet /servlet-name url-pattern /hogeServlet /url-pattern /servlet-mapping error-page error-code 500 /error-code location /SYSTEMERROR.txt /location /error-page error-page exception-type java.lang.Exception /exception-type location /SYSTEMERROR.txt /location /error-page /web-app メモ javax.servletとjavax.servlet.http javax.servlet・・・通信プロトコルに依存しない機能を提供するクラス・インターフェースから構成されている javax.servlet.http・・・HTTPに依存する機能を提供するクラス・インターフェースから構成されている log4j書き方 private static Log log = LogFactory.getLog(hogeServlet.class.getName()); commons-logging.jar log4j-1.2.8.jar #log4j.rootCategory=DEBUG, A1,S1,W1 log4j.rootCategory=DEBUG, A1,W1,S1 # A1 is set to be a FileAppender which outputs to File. log4j.appender.A1=org.apache.log4j.DailyRollingFileAppender log4j.appender.A1.File=/service/log/hogeapp/app.log log4j.appender.A1.layout=org.apache.log4j.PatternLayout log4j.appender.A1.layout.ConversionPattern=%d{yyyy MM dd HH mm ss} [get39info %t] %-5p %l %m%n log4j.appender.W1=org.apache.log4j.DailyRollingFileAppender log4j.appender.W1.File=/service/log/hogeapp/appwarn.log log4j.appender.W1.Threshold=WARN log4j.appender.W1.layout=org.apache.log4j.PatternLayout log4j.appender.W1.layout.ConversionPattern=%d{yyyy MM dd HH mm ss} [get39info %t] %-5p %l %m%n log4j.appender.S1=org.apache.log4j.net.SyslogAppender log4j.appender.S1.SyslogHost=localhost log4j.appender.S1.Facility=user log4j.appender.S1.Threshold=ERROR log4j.appender.S1.layout=org.apache.log4j.PatternLayout log4j.appender.S1.layout.ConversionPattern=[get39info] %-5p(APL) %l %m%n javaでHelloWorld Ant編 Servlet API Documentation
https://w.atwiki.jp/michealfeng/pages/28.html
Should you have a buddy who s intensely into photography, a bags are often an incredible reward strategy. Photographers, whether they re amateurs or pros, are normally in search of one more bag for his or her cameras and equipment. They may want one particular for carrying all in their gear into a main photograph shoot, one more a single for streamlined carrying in addition to a 3rd a single for all those in-between occasions. Providing somebody an excellent new digital camera baggage will notify the receiver you know how vital photography is usually to them and that you assist their pastime or job. Probably the most significant detail you will need to be aware of is exactly what sort of bags they already have and what form they might use. When you have the prospect, look into the bags they re applying when they re with you. Is it a huge bag with loads of pockets that is definitely slung more than the shoulder, or possibly a issey miyake makeup bag smaller sized bag that straps around the midsection? Ask a handful of questions to get some a lot more details. Do they have any other baggage? Does the one they are utilizing have any constraints or drawbacks? Do they wish they d one that was arranged superior inside of? Most camera buffs appreciate to talk about their gear this means you ought to give you the option to acquire a pretty excellent really feel for what kind of baggage would fill while in the hole for them. Some points to search for when purchasing for a digital camera baggage include o Extensive, padded straps are constantly ideal. It helps make carrying a bag much easier plus much more comfy. o If you are shopping for a bag massive sufficient with the camera, lenses and several attachments, ensure you will get one with dividers within that will continue to keep factors in position and cushion the person parts. o For all the more flexibility, think about a bag with movable dividers which might be rearranged relying on which digital camera and kit the recipient would like to utilize on any provided day. o Look at the elements. Does your pal use their digicam outside the house or in damp conditions? Whenever they are character photographers or sports activities photographers, it s pretty much inescapable that the bag can get dior bags sale soaked. Possessing a zip closure with outsized tooth will lessen the chance of the zipper sticking when it can be damp or soiled. o Seek out included security these types of for a fold-over flap that retains the zipper coated. o Does your good friend shoot a great deal of motion pics? Hunt for a bag that zips open from the two sides. This supplies swift entry for utilizing the digital camera to the fly. o An inside pocket that snaps or zips closed can be a pleasant security aspect for keys or other particular items. o Water-proof elements tend to be more simple than the luxurious and tempting leather versions. Retain in mind that even though a leather camera bag could possibly appear wonderful indoors, should the photographer goes anywhere in the slightest degree that s filthy, dusty or damp, a leather-based digicam bag will speedily get ruined. o Make sure to read the warranty integrated together with the bag. These will differ from company to company, however the leading digital camera bag producers will often supply a lifetime guarantee versus defects.
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このドキュメントは2017年1月30日現在、Windows版Terragen 4(Build 4.0.11)のフォルダ内にある"Docs"フォルダの中の"win_command_line.txt"を翻訳したものです。 (\Program Files\Planetside Software\Terragen 4\Docs) Terragen 4のコマンドラインまたはシェル環境からの実行 TG4には2つの実行形式が用意されています tgd.exe コンソールに何も印字しません。バックグラウンドで実行を継続している間にすぐにコマンドプロンプトに戻ります。 tgdcli.exe "tgd.exe"とまったく同じですが、メッセージと警告がコンソールに表示され、実行が完了した後にのみコマンドプロンプトに戻ります。 両方の実行形式のファイルは、GUIの有無に関わらず実行する事ができ、どちらも同じコマンドラインオプションを共有します。 セットアップ "tgd"または"tgdcli"は、コマンドラインからいくつかの異なるモードで起動する事が出来ます。ただし、コマンドラインから実行する前に、いくつかの環境変数を設定する事をお勧めします。 If Terragen is not in the current working directory, it will probably make lots of complaints when it starts. It s not enough just to pass the full path of the tgdcli command when you run it. Terragen needs to know where it can find other related files. To fix this, you can set the TERRAGEN_PATH environment variable. For example, on the Windows command line or batch file set TERRAGEN_PATH=C \Program Files\Planetside Software\Terragen 4 In other shells you would use the appropriate syntax (such as setenv). IMPORTANT If you set the TERRAGEN_PATH variable you modify the behaviour of all instances of Terragen within the scope of the variable, and this may cause problems if you have multiple versions installed. You can avoid using the TERRAGEN_PATH variable if you cd to the directory before calling the executable. EXECUTION Once the environment variable is set, you can run Terragen. Here are some examples at the Windows command prompt or in a batch file. In other shells you would probably replace %TERRAGEN_PATH% with $TERRAGEN_PATH. Quotes are used to surround the executable path, because TERRAGEN_PATH may contains spaces. Run Terragen as normal "%TERRAGEN_PATH%/tgdcli" Run Terragen and load a project file "%TERRAGEN_PATH%/tgdcli" -p myproject.tgd Run Terragen without the GUI, render frame 42, then close "%TERRAGEN_PATH%/tgdcli" -p myproject.tgd -hide -exit -r -f 42 Run Terragen without the GUI, render frames 1,4,51,53,55,57,59, then close "%TERRAGEN_PATH%/tgdcli" -p myproject.tgd -hide -exit -r -f 1,4,51-60/2 IMPORTANT Currently Terragen automatically sets the -hide and -exit flags whenever -r is set, but you should always set -hide and -exit if you don t want this behaviour to change in future versions. ALL COMMAND LINE OPTIONS exit Exit Terragen after rendering has finished. Do not show any dialog boxes (because they may prevent exiting). f frameRange|commaSeparatedFrameRanges Set the frame range or list of frame ranges to render when -r is also used. If -r is not used, the current frame is set to the first in the range. The list can contain any combination of frames or frame ranges separated by commas without any whitespace. Example -f 34 Set the frame to render to 34. Example -f 1-100 Set the frame range to render from 1 to 100 (inclusive). Example -f 1-100/5 Set the frame range to render from 1 to 100 with a step size of 5. This produces the sequence 1, 6, 11, 16, ... , 96. Note that frame 100 is not rendered because 96 + 5 = 101 which is outside the specified range. Example -f 34,37,38 Set the list of frames to render to 34, 37, 38 Example -f 1-50,66,71-100/10 Set the list of frames to render from 1 to 50 (inclusive) followed by 66 followed by 71, 81, 91. Note that frame 100 is not rendered because 91 + 10 = 101 which is outside the specified range. hide Hide the graphical user interface. Do not show any dialog boxes. no3dpreview Do not open the 3D Preview automatically. nonetworkview Do not open the Network View automatically (except in Node Network Layout). o filename Set the renderer s output image filename to filename before rendering. C-style format strings can be used to automatically insert the frame number, eg. C \frames\image.%04d.IMAGETYPE.exr Supported image extensions are .bmp, .rgb, .sgi, .exr, .tif, .tiff ox filename Set the renderer s "extra output images" filename to filename before rendering. Extra output images should contain the string "IMAGETYPE" (not including quotes). When a render element is written, "IMAGETYPE" is automatically replaced by the name of the element. By default the only element is "tgAlpha", but additional elements can be enabled using a Render Layer. For example C \frames\image.0023.IMAGETYPE.exr may result in C \frames\image.0023.tgAlpha.exr C \frames\image.0023.tgSurfRgb.exr C \frames\image.0023.tgSurfAlpha.exr etc. or, if "create subfolders" option is enabled (in project or command line), may result in C \frames\tgAlpha\image.0023.tgAlpha.exr C \frames\tgSurfRgb\image.0023.tgSurfRgb.exr C \frames\tgSurfAlpha\image.0023.tgSurfAlpha.exr etc. C-style format strings can be used to automatically insert the frame number. Example C \frames\image.%04d.IMAGETYPE.exr Supported image extensions are .bmp, .rgb, .sgi, .exr, .tif, .tiff oxsubfolders Create and use subfolders when outputting render elements (extra output images). This overrides the "create subfolders" option in the project s render node. For example C \frames\image.0023.exr may result in C \frames\tgAlpha\image.0023.exr C \frames\tgSurfRgb\image.0023.exr C \frames\tgSurfAlpha\image.0023.exr etc. It can be combined with the use of "IMAGETYPE" in the filename, so the following is possible C \frames\tgAlpha\image.0023.tgAlpha.exr C \frames\tgSurfRgb\image.0023.tgSurfRgb.exr C \frames\tgSurfAlpha\image.0023.tgSurfAlpha.exr etc. If the command line contains both -oxsubfolders and -oxsubfolders=no then the behaviour is undefined. oxsubfolders=no Prevent the creation or use of subfolders when outputting render elements (extra output images). This overrides the "create subfolders" option in the project s render node, which is usually enabled. If the command line contains both -oxsubfolders and -oxsubfolders=no then the behaviour is undefined. p filename Open the project specified by filename before doing anything else. r Render current frame (or frame range with -f) using the "master" renderer; save output image and extra output images (if enabled). The -hide and -exit flags are set automatically in the current version. The "master" renderer is the render node which has its "master" setting enabled, or the first render node in the project if none are masters. Another render node can be made the "master" by using the -rendernode command line option. rendernode nodename Make nodename the "master" renderer after autoloading the project at startup. nodename must be the name of a render node in the project. Projects loaded subsequently are not affected. threads numberOfThreads Override the number of threads used for rendering and other multithreaded tasks. When used, this command line override takes priority over the min/max thread settings in the render node and the cores override in Preferences. tilex minx maxx Limit the rendered region to a fraction of the image or crop region to be rendered. minx and maxx should be numbers between 0 and 1, where minx maxx. For example, "-tilex 0 0.5" renders only the left half of the image or the left half of whatever crop region was already set. You can use both -tilex and -tiley simultaneously to define a rectangular region. tiley miny maxy Limit the rendered region to a fraction of the image or crop region to be rendered. miny and maxy should be numbers between 0 and 1, where miny maxy. For example, "-tiley 0 0.5" renders only the bottom half of the image or the bottom half of whatever crop region was already set. You can use both -tilex and -tiley simultaneously to define a rectangular region. cropoutput Crop the output image(s) to the dimensions of the rendered region (defined by "crop region" and/or -tilex, -tiley), i.e. do not pad to the full image dimensions. w filename The same as the -p option
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ToSFAQ [edit] Lightning Tree Charged Blast (edit) Lightning 0 / 5 0 points required This invocation inflicts electrical damage and splashes any nearby enemies with jolts of electricity. Improved Lightning Strike (edit) Lightning 0 / 5 5 points required Augments the Lightning Strike spell by increasing the damage it inflicts. Grounding Charge (edit) Lightning 0 / 5 5 points required Improves the Charged Blast spell by adding a chance of rooting the victim to the ground, preventing movement for a short time. Rousing Shock (edit) Lightning 0 / 1 5 points required This quick casting spell removes all stun effects from all team members. Pillar Lightning (edit) Lightning 0 / 3 10 points required Increases the area of effect of the Lightning Strike evocation. Faithful Of Set (edit) Lightning 0 / 3 10 points required Casting Lightning Strike, Charged Blast, and Storm field increases the strength of Healing Lotus and Life of Set. This effect can be applied five times. Static Charged (edit) Lightning 0 / 5 10 points required Increases the damage done by the tempest s electrical attacks. Inner Charge (edit) Lightning 0 / 1 15 points required Grants the priest an ability which ensures their next Lightning Strike inflicts critical damage. Brutal Lightning Strike (edit) Lightning 0 / 5 15 points required Increases the chance of Lightning Strike causing critical damage. Ether Discharge (edit) Lightning 0 / 1 15 points required This quick casting invocation increases the tempest s ability to convert magical damage inflicted into mana points for themselves. Ether Absorption (edit) Lightning 0 / 5 15 points required Increases the amount of mana recovered by the tempest s magical attacks. Coalesce Ether (edit) Lightning 0 / 3 15 points required All magical attacks by the tempest s teammates have a chance of restoring the mana of all tempests with this feat. The Building Storm (edit) Lightning 0 / 1 20 points required A channeled spell that improves the damage done by the targets attacks. If used on a caster, damage increases and the Tempest of Set regenerates mana. At the end of the channeling, the priest gains increased life regeneration and Healing Lotus, Life of Set, Vitalizing Jolt, Lightning Strike, and Storm Field can be cast at no mana cost for a short time. Elemental Fury (edit) Lightning 0 / 1 20 points required This quick casting invocation blasts the area around the tempest with an electrical storm. Fury Of The Storm (edit) Lightning 0 / 5 25 points required Increases the critical damage done by the Lightning Strike invocation. Lightning Ball (edit) Lightning 0 / 1 25 points required Calls down titanic pillar of lightning on the target that forks and strikes other nearby targets with similar area effect electrical damage. Set S Storm (edit) Lightning 0 / 2 25 points required Reduces the reuse time and casting time of the Storm Field spell. Set S Brutality (edit) Lightning 0 / 3 25 points required No Description Cyclone Of Set (edit) Lightning 0 / 5 30 points required Summons an elemental cyclone that shocks nearby enemies with electrical damage. Titanic Storm (edit) Lightning 0 / 2 30 points required Increases the size of the Storm Field spell. Cyclones Of Set (edit) Lightning 0 / 5 35 points required This improves the Cyclone of Set spell by summoning a second elemental cyclone and their shocks also fling back their victims. Brain Spasms (edit) Lightning 0 / 5 35 points required When stunned, charmed or feared there is a significant chance of immediately recovering. More feat ratings eventually make the priest virtually immune. Master Of Storms (edit) Lightning 0 / 1 40 points required This improves the cyclone of Set spell by summoning a third desert cyclone. Puppet (edit) Lightning 0 / 1 40 points required Enemies caught in the area become disorientated and confused and likely begin attacking each other. [edit] Thunder Tree Growing Storm (edit) Thunder 0 / 5 0 points required When the tempest uses Lightning Strike, Charged Blast, and Storm Field the mana cost for casting Life of Set is reduced. This effect can be applied up to four times. Storm Crown (edit) Thunder 0 / 3 5 points required Creates a nimbus of electricity around the priest that shocks nearby enemies. Adding ranks increases the number of enemies affected. Lightning Cast (edit) Thunder 0 / 3 5 points required Grants the priest an ability to cast their next lightning strike or Healing Lotus spell instantaneously, but slightly increases the spells reuse time. Power Of The Serpent Ring (edit) Thunder 0 / 3 5 points required Grants the tempest an ability which makes them immune to magical damage for a short period of time. Storm Throne (edit) Thunder 0 / 3 10 points required Increases the damage done by the priests Storm Crown and restores mana when it strikes. ALso adds weaker secondary Storm Crowns to all team members. Storm Regalia (edit) Thunder 0 / 3 10 points required Increases the electrical damage done by all team members, their attacks have a chance of restoring the tempest s mana and inflicting electrical damage. This feat also increases the damage done by Storm Crown. Cobra Stare (edit) Thunder 0 / 3 10 points required The tempest s momentary but mesmerizing look stuns the target, preventing them from moving or acting coherently for a short period of time. Static Blood (edit) Thunder 0 / 5 10 points required Increases the tempest of set s electrical invulnerability rating. Idol Of Set (edit) Thunder 0 / 3 15 points required Summons a stone idol that pulses lightning at a single nearby target. It also restores mana to nearby preists and mages. Idol Of Set S Power (edit) Thunder 0 / 2 15 points required Improves Idol of Set as those healed are also empowered so their attacks have a chance to inflict additional electrical damage. Any active Storm Field spells will be triggered by an Idol of Set s Power, damaging nearby enemies. Storm Blood (edit) Thunder 0 / 1 15 points required For a short time, electrical damage inflicted on the tempest is converted into healing. Aftershock (edit) Thunder 0 / 1 20 points required Set intervenes and restores the tempest s life, so that they can live to carry on his diabolic work. Storm Charge (edit) Thunder 0 / 1 20 points required Augments the Life of Set healing spell by blasting all of the recipient s nearby enemies with electricity and empowering their next successful Lightning Strike or melee attack with additional electrical damage. Divide And Conquer (edit) Thunder 0 / 1 25 points required No description Resonance (edit) Thunder 0 / 1 25 points required Improves Idol of Set by cursing enemies damaged by the idol to also suffer additional damage from the attacks of the tempest s allies. Thundering Voice (edit) Thunder 0 / 1 25 points required Using the authority of mighty set, the priest compels their foes to complete silence for a short time and preventing spells from cast. Improved Overcharge (edit) Thunder 0 / 5 30 points required Reduces the amount of time the Overcharge spell leaves the caster s electrical attacks weakened for. Triumphant Life Of Set (edit) Thunder 0 / 5 30 points required Casting Life of Set heals the target and inflicts electrical damage on any enemies nearby them. Improved Call Lightning (edit) Thunder 0 / 3 35 points required Increases the frequency of targets being struck by the Call Lightning spell. Vital Shock (edit) Thunder 0 / 1 35 points required This spell inflicts electrical damage on the target but heals nearby friendly targets. Summon Thunderhead (edit) Thunder 0 / 1 40 points required This nebulous servant is summoned from stygia s most ancient city and is able to blast enemies with lightning storms. It faithfully follows its master. Eldritch Transmutation (edit) Thunder 0 / 1 40 points required This prayer enables the tempest to absorb most forms of damage so that they are healed instead of injured. This special ability takes a moderate amount of time to refresh.
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Structure of a program プログラミング言語を学ぶ一番いい方法はプログラムを書くことですので、最初のプログラムを以下に載せます。 // my first program in C++ #include iostream using namespace std; int main () { cout "Hello World!"; return 0; } Hello World! 最初のパネルはプログラムのソースコードです。次のパネルはプログラムをコンパイルし実行した結果です。プログラムを編集したりコンパイルする方法はあなたが使っているコンパイラに依ります。開発環境があるかないかや、またコンパイラのバージョンにもまた左右されます。C++でのコンソールアプリケーションをどうやってコンパイルすればいいのかが分からない場合は、Compilersを参考にしたり、あなたが使っているコンパイラのマニュアルやヘルプも参考にしてください。 このプログラムはプログラマーが新しい言語などを習得するときに最初に書く典型的なプログラムで、スクリーンに"Hello World!"と1行表示します。C++で書ける最も単純なプログラムですが、どのC++のプログラムも持っている基本的な要素はすでに含まれています。1行1行コードをおっていきます。 // my first program in C++ 1行コメントです。スラッシュが2つ(//)で始まっている全ての1行はコメントと解釈され、プログラムの振る舞いになんら影響を及ぼしません。プログラマーはコメントを使ってソースコード中に短く説明や意図を含ませることができます。ここでは、このプログラムが何であるか概要を解説しています。 #include iostream #で始まっている1行はプリプロセッサに指示を与えます。つまり、#で始まっている行はなんらかの式としての1行ではなくコンパイラのプリプロセッサに対して指示を与えます。ここでは、#include iostream の指示はプリプロセッサに iostream のヘッダファイルをインクルードすることです。この iostream のヘッダファイルはC++で基本的な入力と出力を宣言が記述されています。そして、後のプログラム中で必要となる機能のためにインクルードされています。 using namespace std; 標準的なC++のライブラリ要素全てのnamespaceと呼ばれるものを宣言しています。ここでのnamespaceはstdを使われるようにするためです。つまり、stdの機能を使うために、using namespaceの式を宣言することでライブラリの実体を使えるようになります。標準的なライブラリをつかうためにこのusingの1行はC++でよく使われます。実際に、チュートリアル中の多くのソースコードでよく含まれています。 int main () This line corresponds to the beginning of the definition of the main function. The main function is the point by where all C++ programs start their execution, independently of its location within the source code. It does not matter whether there are other functions with other names defined before of after it - the instructions contained within this function s definition will always be the first ones to be executed in any C++ program. For that same reason, it is essential that all C++ programs have a main function. The word main is followed in the code by a pair of parentheses (()). That is because it is a function declaration In C++, what differentiates a function declaration from other types of expressions are these parentheses that follow its name. Optionally, these parentheses may enclose a list of parameters within them. Right after these parentheses we can find the body of the main function enclosed in braces ({}). What is contained within these braces is what the function does when it is executed. cout "Hello World"; This line is a C++ statement. A statement is a simple or compound expression that can actually produce some effect. In fact, this statement performs the only action that generates a visible effect in our first program. cout represents the standard output stream in C++, and the meaning of the entire statement is to insert a sequence of characters (in this case the Hello World sequence of characters) into the standard output stream (which usually is the screen). cout is declared in the iostream standard file within the std namespace, so that s why we needed to include that specific file and to declare that we were going to use this specific namespace earlier in our code. Notice that the statement ends with a semicolon character (;). This character is used to mark the end of the statement and in fact it must be included at the end of all expression statements in all C++ programs (one of the most common syntax errors is indeed to forget to include some semicolon after a statement). return 0; The return statement causes the main function to finish. return may be followed by a return code (in our example is followed by the return code 0). A return code of 0 for the main function is generally interpreted as the program worked as expected without any errors during its execution. This is the most usual way to end a C++ program. You may have noticed that not all the lines of this program perform actions when the code is executed. There were lines containing only comments (those beginning by //). There were lines with directives for the compiler s preprocessor (those beginning by #). Then there were lines that began the declaration of a function (in this case, the main function) and, finally lines with statements (like the insertion into cout), which were all included within the block delimited by the braces ({}) of the main function. The program has been structured in different lines in order to be more readable, but in C++, we do not have strict rules on how to separate instructions in different lines. For example, instead of int main () { cout " Hello World "; return 0; } We could have written int main () { cout "Hello World"; return 0; } All in just one line and this would have had exactly the same meaning as the previous code. In C++, the separation between statements is specified with an ending semicolon (;) at the end of each one, so the separation in different code lines does not matter at all for this purpose. We can write many statements per line or write a single statement that takes many code lines. The division of code in different lines serves only to make it more legible and schematic for the humans that may read it. Let us add an additional instruction to our first program // my second program in C++ #include iostream using namespace std; int main () { cout "Hello World! "; cout "I m a C++ program"; return 0; } Hello World! I m a C++ program In this case, we performed two insertions into cout in two different statements. Once again, the separation in different lines of code has been done just to give greater readability to the program, since main could have been perfectly valid defined this way int main () { cout " Hello World! "; cout " I m a C++ program "; return 0; } We were also free to divide the code into more lines if we considered it more convenient int main () { cout "Hello World!"; cout "I m a C++ program"; return 0; } And the result would again have been exactly the same as in the previous examples. Preprocessor directives (those that begin by #) are out of this general rule since they are not statements. They are lines read and discarded by the preprocessor and do not produce any code by themselves. Preprocessor directives must be specified in their own line and do not have to end with a semicolon (;). Comments Comments are parts of the source code disregarded by the compiler. They simply do nothing. Their purpose is only to allow the programmer to insert notes or descriptions embedded within the source code. C++ supports two ways to insert comments // line comment /* block comment */ The first of them, known as line comment, discards everything from where the pair of slash signs (//) is found up to the end of that same line. The second one, known as block comment, discards everything between the /* characters and the first appearance of the */ characters, with the possibility of including more than one line. We are going to add comments to our second program /* my second program in C++ with more comments */ #include iostream using namespace std; int main () { cout "Hello World! "; // prints Hello World! cout "I m a C++ program"; // prints I m a C++ program return 0; } Hello World! I m a C++ program If you include comments within the source code of your programs without using the comment characters combinations //, /* or */, the compiler will take them as if they were C++ expressions, most likely causing one or several error messages when you compile it.
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Information literacy education If it is the purpose to bring up those who live in this time when computerization is progressing, information literacy education is required. Capability of information literacy is made into the capability "which can recognize it, can discover required information effectively, and can be evaluated and used when information is required" in the report of American Library Association (ALA). In order to perform information literacy education, the present school library considers me first that it is required to perform environmental management for it. It is various substantial media. In enriching various media, taking in the media suitable for the juvenile student s curriculum and the actual condition thinks that it is asked. It is important to choose media and to enrich them, taking the needs of a juvenile student or a teacher into consideration. First of all, it is necessary to grasp how the juvenile student s curriculum is constituted. It is important to choose the data which can compensate the contents with on top of that, and can be developed on top of that. That is, it is required to make it substantial, discerning the characteristic of not only a pencil press but audiovisual media and electronic media. And it is important to stand the prediction about being what catches analytically what [ not a passive posture but ] is used how, and is asked for what in it. Moreover, probably about the information as a flow, it seems that there is nothing exceeding the Internet. As a place which performs investigation study and information literacy education, it is also important for the Internet to improve the equipment environment which can be accessed easily. The environmental management which can respond to digitization of information is called for. It can be said that the education of old our country was a knowledge transfer type. The blackboard was copied for the note, and though only the information which a teacher emits was counted on, it was not troubled by the entrance examination of a high school or a university. Greater importance has been attached than to studying something spontaneously to the study for acquiring knowledge required for taking an examination. the academic ability for me to be asked for a high school entrance examination or a university entrance examination even now changed a lot, even if some change was in the situation of being the quantity of knowledge -- as -- I cannot consider. In order for oneself to select what is studied how, choosing, comparing information, and also collecting, evaluating to it is called for. And various media are fixed in a school library and backing up a juvenile student s study simultaneously with it thinks that it is asked. Business solution study "Business solution capability" is positioned as "power of living" by the present school education, and the training has become one of the problems of the utmost importance involving the education of our country. With the passive study form of memorizing the knowledge transmitted from a teacher who mentioned previously, or the textbook, acquisition and improvement are difficult for "business solution capability." For acquisition or improvement, a subject may be found itself, it may be solved, it works, and it will be got blocked and "business solution study" will say that it is important. In the present school education, many of "business solution study" is performed in hours of comprehensive learning. And I think that "business solution study" is able to carry out almost simultaneously with information literacy education. It is because it can expect using a school library when collecting information. Then, performing use instruction and the capability to process information appropriately while actually searching for information and discovering and using information cultivate. Moreover, therefore, it is needless to say that a school library teacher-librarian s skill is needed. The above thing shows that information literacy education and business solution study are closely related. Maintenance for a learning information center to function as a place which learns these thinks that it is asked in the present school library. It is not that a teacher and a textbook supply a target information on the other hand, and future education needs to be performed under the circumstances where required knowledge and information can be acquired from a student s active volition according to a student s capability. Therefore, it is necessary to improve the future school library to be able to utilize knowledge and information to the extent that it exceeds a student s volition. And irrespective of a lesson, it is important as a future school library media center to become a place which will be utilized if there are a juvenile student s wanting to know some and anything to investigate.
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Laravelでよく使うコマンドをまとめていきます。(artisanコマンド) コマンド $ php artisan list Laravel Framework version 5.2.37 Usage command [options] [arguments] Options -h, --help Display this help message -q, --quiet Do not output any message -V, --version Display this application version --ansi Force ANSI output --no-ansi Disable ANSI output -n, --no-interaction Do not ask any interactive question --env[=ENV] The environment the command should run under. -v|vv|vvv, --verbose Increase the verbosity of messages 1 for normal output, 2 for more verbose output and 3 for debug Available commands clear-compiled Remove the compiled class file down Put the application into maintenance mode env Display the current framework environment help Displays help for a command list Lists commands migrate Run the database migrations optimize Optimize the framework for better performance serve Serve the application on the PHP development server tinker Interact with your application up Bring the application out of maintenance mode app app name Set the application namespace auth auth clear-resets Flush expired password reset tokens cache cache clear Flush the application cache cache table Create a migration for the cache database table config config cache Create a cache file for faster configuration loading config clear Remove the configuration cache file db db seed Seed the database with records event event generate Generate the missing events and listeners based on registration key key generate Set the application key make make auth Scaffold basic login and registration views and routes make console Create a new Artisan command make controller Create a new controller class make event Create a new event class make job Create a new job class make listener Create a new event listener class make middleware Create a new middleware class make migration Create a new migration file make model Create a new Eloquent model class make policy Create a new policy class make provider Create a new service provider class make request Create a new form request class make seeder Create a new seeder class make test Create a new test class migrate migrate install Create the migration repository migrate refresh Reset and re-run all migrations migrate reset Rollback all database migrations migrate rollback Rollback the last database migration migrate status Show the status of each migration queue queue failed List all of the failed queue jobs queue failed-table Create a migration for the failed queue jobs database table queue flush Flush all of the failed queue jobs queue forget Delete a failed queue job queue listen Listen to a given queue queue restart Restart queue worker daemons after their current job queue retry Retry a failed queue job queue table Create a migration for the queue jobs database table queue work Process the next job on a queue route route cache Create a route cache file for faster route registration route clear Remove the route cache file route list List all registered routes schedule schedule run Run the scheduled commands session session table Create a migration for the session database table vendor vendor publish Publish any publishable assets from vendor packages view view clear Clear all compiled view files
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Preferences and Scene Settings Reference 初期設定とシーン設定リファレンス Scene settings for the current scene are accessed through theEdit/Edit Scene Settingsmenu item, while the default preference settings are accessed through theEdit/Edit Preferencesmenu item. The preferences control the defaults for the scene, taking effect only when a new scene is created, while the scene settings affect the currently-open scene, and are stored in it. TheEdit/Reset Preferencesitem resets the preferences to the factory values. When you reset the preferences, you can select the user interface colors to be either a light or dark color scheme. You can tweak the individual colors manually after that as well. デフォルト選択セッティングがEdit/Edit Preferencesメニュー項目を通してアクセスされる間、カレント・シーンのシーン・セッティングはEdit/Edit Scene Settingsメニュー項目を通してアクセスされます。 シーン・セッティングが現在開いたシーンに影響を及ぼす間、選択は、新しいシーンがつくられる時だけ、実施されて、シーンのためにデフォルトを支配して、それに保存されます。 Edit/Reset Preferencesアイテムは、工場値に設定をリセットします。 初期設定をリセットしたとき、小さいか暗い色彩設計であるユーザ・インタフェース・カラーを選択することができます。 同様にその後マニュアルで個々の色をつまむことができます。 Preferences Preferences apply to the user interface as a whole. Some preferences that are also found on the scene settings dialog, such as the coordinate axis setting, take effect only as a new scene is created; subsequently the setting can be adjusted for that scene alone with the scene settings panel. Other preferences are set directly from the dialog that uses them, for example, thespinal editingpreferences. Apologies in advance We concede that there are too many controls on this panel. Preferences (初期設定)は、全体としてユーザ・インタフェースに適用されます。 シーン・セッティング・ダイアログ(例えば座標軸セッティング)でも見つかるpreferencesは新しいシーンが作成されたときだけ適用されます。 その後、セッティングはシーン・セッティング・パネルとともに単独でそのシーンのために調節されることができます。 他の初期設定は、それらを使うダイアログ(たとえば、spinal editing preferences)から、直接セットされます。 前もってお詫び: あまりに多くのコントロールがこのパネルにあると認めます。 16 bit/channel (if available). Store all 16 bits per channel from a file, producing more accurate image, but consuming more storage. After… min. Spinner. The calculation-complete sound will be played if the calculation takes longer than this number of minutes. Anti-alias curves.Checkbox. Enables anti-aliasing and thicker lines for curves displayed by the graph editor. Easier to read, but turn off if it is too slow for less-powerful OpenGL cards. Auto-switch to quad.Controls whether SynthEyes switches automatically to the quad viewport configuration after solving. Switching is handy for beginners but can be cumbersome in some situations for experts, so you can turn it off. Axis Setting. Selects the coordinate system to be used. Back Plate Width. Width of the camera s active image plane, such as the film or imager. Back Plate Units. Showsinfor inches ormmfor millimeters, click it to change the display units for this panel, and the default for the shot setup panel. Click-on/Click-off.Checkbox. When turned on, the camera view, mini-tracker view, 3-D viewports, perspective view, and spinners are affected as follows clicking the left or middle mouse button turns the mouse button on, clicking again turns it off. Instead of dragging, you will click, move, and click. This might help reduce strain on your hand and wrist. Color Settings. (Drop-down and color swatch) Change the color of many user-interface elements. Select an element with the drop-down menu, see the current color on the swatch, and click the swatch to bring up a Windows dialog box that lets you change the color. Compress .sni files. When turned on, SynthEyes scene files are compressed as they are written. Compressed files occupy about half the disk space, but take substantially longer to write, and somewhat longer to read. Constrain by default (else align). If enabled, constraints are applied rigorously, otherwise, they are applied by rotating/translating/scaling the scene without modifying individual points. This is the default for the checkbox on the solver panel, used when a new scene is created. Default Export Type. Selects the export file type to be created by default. Enable cursor wrap. When the cursor reaches the edge of the screen, it is wrapped back around onto the opposite edge, allowing continuous mouse motion. Disable if using a tablet, or under Virtual PC. Enabled by default, except under Virtual PC. Enhanced Tablet Response. Some tablet drivers, such as Wacom, delay sending tablet and keyboard commands when SynthEyes is playing shots. Turning on this checkbox slows playback slightly to cause the tablet driver to forward data more frequently. Export Units. エクスポート単位。 エクスポートされるファイルでの単位(インチ、メーター、その他)を選択します。 一部の単位は一部のファイルタイプで利用できないかもしれません、そして、一部のファイルタイプはまったく単位をサポートしないかもしれません。Exposure Adjustment increases or decreases the shot exposure by this many f-stops as it is read in. The main window updates as you change this. Supported only for certain image formats, such as Cineon and DPX. First Frame is 1 (otherwise 0). Turn on to cause frame numbers to start at 1 on the first frame. Folder Presets. Helps workflow by letting you set up default folders for various file types batch input files, batch output files, images, scene files, imports, and exported files. Select the file type to adjust, then hit theSetbutton. To prevent SynthEyes from automatically to a certain directory for a given function, hit theClearbutton. Maximum frames added per pass. During solving, limiting the number of frames added prevents new tentative frames from overwhelming an existing solution. You can reduce this value if the track is marginal, or expand it for long, reliable tracks. Maya Axis Ordering. Selects the axis ordering for Maya file exports. Match image-sequence frame # s.If you open an image sequence ‘in the middle,’ say at frame 35, SynthEyes will jimmy in additional extra frames so that SynthEyes s frame numbers match the image sequence s. This will require more memory in SynthEyes, but may simplify interacting with other programs that have fixed ideas about sequence frame numbers, and also eliminate the need to Prepend Extra Frames if the “in” point of the shot later changes. Multi-processing.Drop-down list. Enable or disable SynthEyes use of multiple processors, hyper-threading, or cores on your machine. The number in parentheses for the Enable item shows the number of processors/cores/threads on your machine. The Single item causes the multiprocessing algorithms to be used, but only with a single thread, mainly for testing. The “Half” option will use half of the available cores, which can be helpful when you have another major task running, such as a render on an 8-core machine. No middle-mouse button. For use with 2-button mice, trackballs, or Microsoft Intellipoint software on Mac OSX. When turned on, ALT/Command-Left pans the viewports and ALT/Command-Right links trackers. Playbar on toolbar. When checked, the playbar (rewind, end, play, frame forward etc) is moved from the command panel to a horizontal configuration along the main toolbar. Usable only on wider monitors. Prefetch enable. The default setting for whether or not image prefetch is enabled. Disable if image prefetch overloads your processor, especially if shot imagery is located on a slow network drive. Put export filenames on clipboard. When checked (by default), whenever SynthEyes exports, it puts the name of the output file onto the clipboard, to make it easier to open in the target application. Safe #trackers. Spinner. Used to configure a user-controlled desired number of trackers in the lifetimes panel. If the number is above this limit, the lifetime color will be white or gray, which is best. Below this limit, but a still acceptable value, the background is the Safe color, by default a shade of green the number of trackers is safe, but not your desired level. Shadow Level. Spinner. The shadow is dead black, this is an alpha that ranges 0 to 1, at 1 the shadow has been mixed all the way to black. Sound [hurrah]. Button. Shows the name of the sound to be played after long calculations. Start with OpenGL Camera View. When on, SynthEyes uses OpenGL rendering for the camera view, which is faster on a Mac and when large meshes are loaded in the scene. When off, SynthEyes uses simpler graphics that are often faster on PCs, as long as there aren’t any complex meshes. This preference is examined when you open SynthEyes or change scenes. You can change the current setting from the View menu. When you change the preference, the current setting is also changed. Start with OpenGL 3-D Viewport. Same as for the camera view, but applies to the 3-D viewports. Thicker trackers. When check trackers will be 2-pixels wide (instead of 1) in the camera, perspective, and 3-D views. Turned on by default for, and intended for use with, higher-resolution displays. Trails. The number of frames in each direction (earlier and later) shown in the camera view for trackers and blips. Undo Levels. The number of operations that are buffered and can be undone. If some of the operations consume much memory (especially auto-tracking), the actual limit may be much smaller. Wider tracker-panel view.Checkbox. Selects which tracker panel layout is used. The wider view makes it easier to see the interior contents of a tracker, especially on high-resolution display. The smaller view is more compact, especially for laptops. Write .IFL files for sequences.When set, SynthEyes will write an industry- and 3ds MAX-standard image file list (IFL) file whenever it opens an image sequence. Subsequently it will refer to that IFL file instead of re-scanning the entire set of images in order to open the shot. Saves time especially when the sequence is on a network drive. Scene Settings The scene settings, accessed throughEdit/Edit Scene Settings, apply to the current scene (file). The perspective-window sizing controls are found here. Normally, SynthEyes bases the perspective-window sizes on the world size of the active camera or object. The resulting actual value of the size will be shown in the spinner, and no “key” will be indicated (a red frame around the spinner). If you change the spinner, a key frame will be indicated (though it does not animate). After you change a value, and the key frame marker appears, it will no longer change with the world size. You can reset an individual control to the factory default by right-clicking the spinner. There are several buttons that transfer the sizing controls back and forth to the preferences there is no separate user interface for these controls on the Preferences panel. If a value has not been changed, that value will be saved in the preferences, so that when the preferences are applied (to a new scene, or recalled to the current scene), unchanged values will be the default factory values, computed from the current world size. Important Note the default sizes are dynamically computed from the current world size. If you think you need to change the size controls here, especially tracker size and far clip, this probably indicates you need to change your world size instead. シーン・セッティング(Edit/Edit Scene Settingsを通してアクセスされる)は、カレント・シーン(ファイル)に適用されます。 パースペクティブ-ウインドウ・サイジング・コントロールは、ここで見つかります。 通常、SynthEyesはアクティブなカメラまたはオブジェクトのワールド・サイズに、パースペクティブ-ウィンドウ・サイズの基礎をおきます。 サイズの結果として生じる実際の値はスピナーで表示されますが、「キー」は表示されません(スピナーのあたりの赤いフレーム)。 スピナーを変えると、キー・フレームはそれを示します(ただしそれがアニメーションはしません)。 値を変更し、キー・フレーム・マーカーが表示されたあとでは、ワールド・サイズでは変更できません。 スピナーを右クリックすることによって、工場デフォルト値に個々のコントロールをリセットすることができます。 前後にサイジング・コントロールを初期設定へ移すいくつかのボタンが、あります: 別々のユーザ・インタフェースが、初期設定パネルの上にこれらのコントロールのためにありません。 値が変わらなかったならば、その値は初期設定でセーブされます、そのため、初期設定が適用される(あるいは、カレント・シーンから呼び戻されて、新しいシーンに)とき、不変の値はデフォルト工場値です。そして、カレント・ワールド・サイズから計算されます。重要事項:デフォルト・サイズは、カレント・ワールド・サイズからダイナミックに計算されます。 ここのサイズ・コントロール、特にトラッカー・サイズと遠いクリップを変える必要があると思うならば、これは多分、その代わりにワールド・サイズを変える必要があることを示すでしょう。 Axis Setting. Selects the coordinate system to be used. Camera Size. 3-D size of the camera icon in the perspective view. Far Clip. Far clip distance in the perspective view Key Mark Size. Size of the key marks on camera/object seed paths. Light Size. Size of the light icon in the perspective view. Load from Prefs. Loads the settings from the preferences (this is the same as what happens when a new scene is created). Mesh Vertex Size. Size of the vertex markers in the perspective view—in pixels, unlike the other controls here. Near Clip. Near clipping plane distance. Object Size. Size of the moving-object icon in the perspective view. Orbit Distance. The distance out in front of the camera about which the camera orbits, on a camera rotation when no object or mesh is selected. Reset to defaults. The perspective window settings are set to the factory defaults (which vary with world size). The preferences arenotaffected. Save to prefs. The current perspective-view settings are saved to the preferences, where they will be used for new scenes. Note that unchanged values are flagged, so that they continue to vary with world size in the new scene. Tracker Size. Size of the tracker icon (triangle) in the perspective view.